04 May 2008
Nokia Unveils Reset Generation!
Wow, this is definitely not what I have expected! Nokia just demystified White Rock Project and unveils Reset Generation!
Not the best possible timing :] its late at night here and I can’t tell you how tired and sleepy I am at the moment so I’ll just point you in the right direction. Jesse Henning from the Game Cyte has just posted the pretty detailed overview of the Reset Generation and it definitely worth reading.
“An unfairly addictive action-puzzle title which is both cross-platform and multi-platform; furious online four-player action.
” When we asked Nokia’s Scott Foe, Executive Producer and Concept Author, to describe Reset Generation, this is what he said. The game, scheduled for release in Summer 2008 for the PC and N-Gage platform, had been known until now by the codename “Project White Rock.” Nokia, and Finnish developers RedLynx, have spent the last two and a half years on Reset Generation, and the result is a mash-up of puzzle gaming, turn-based strategy, and tongue-firmly-out-of-cheek fanservice.
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Reset Generation is so named for the audience at which it is aimed: The children who grew up in front of the NES and Genesis, who knew that when things started to go bad, a fresh start was just a reset away. The game is intended for those who haved lived and loved gaming and all its genres, references, cliches and foibles, for the last twenty years; those who would gladly steep themselves in every facet of gamer culture. From its concept, to its gameplay, to its art and music, Reset Generation is a postmodern love letter to the industry–as Nokia puts it, “The first video game about video games.”

What is all about? What hidden behind the silhouettes in the image?
To that end, Nokia has included work from some of the most notable artists in
the industry who celebrate gaming with their work. Reset Generations centers
around ten archetypal characters which players can choose from — immed.. . . . .
.:[ READ THE FULL OVERVIEW RIGHT HERE ]:.

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